My demo reel from 2005!
In-game footage was done within Neverwinter Nights. Had to code my own camera controller for the recording, as the engine did not support animated elevation changes and such (had to code and time my own loop to make a smooth transition).
The model views were rendered in Maya.
And separated videos of the model views of my favourite ones, the horses (regular and in barding) and Lord Soth from DragonLance.